Proceeding of Internasional Seminar on Arts, Artificial Intelligence & Society https://proceeding.ikj.ac.id/index.php/UXA en-US Wed, 19 Feb 2025 01:53:42 +0000 OJS 3.3.0.11 http://blogs.law.harvard.edu/tech/rss 60 International Seminar of Arts, Artificial Intelligence and Society https://proceeding.ikj.ac.id/index.php/UXA/article/view/100 <p>-</p> Dr. Indah Tjahjawulan Copyright (c) 2024 Dr. Indah Tjahjawulan https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/100 Fri, 20 Dec 2024 00:00:00 +0000 Artificial Intelligence-Based Analysis Approach on Visual Patterns of User Graphical Interface (GUI) in Indonesian Video Games https://proceeding.ikj.ac.id/index.php/UXA/article/view/107 <p>The design of the GUI (Graphical User Interface) is one of the important aspects in the video game design process, because it also affects the experience and interaction experienced by players, or what we called as HCI (Human Computer Interaction) in a video game. Although GUIs are also used in other software, GUIs for video games use a fundamentally different approach. Video games have been intended from the beginning to provide an interesting and entertaining experience, so the visual design of video games must consider the various values and systems that are typical of the gaming experience. This process is different from the design approach applied to traditional visual media. In designing video games, designers are faced with various unique values and systems in video games, such as challenge, immersion, and social interaction, so the design of video games must go through a more thorough understanding of the relationship between players and the GUI in video games. Given its unique nature, the study of video games design requires a new approach and method to do GUI analysis. Through the use of artificial intelligence technology, video game researchers can explore the potential use of AI in analysing and optimizing video game GUIs. This paper seeks to offer a method of applying AI in the analysis of visual patterns that appear in video game GUIs. The data collected using AI can then be used to personalize the GUI and optimize the user experience, for example to identify common navigation patterns, the use of UI elements, and input from the player. As a result, the information obtained can be used to improve the GUI of video games and make them more intuitive and responsive.</p> Yudi Amboro Copyright (c) 2024 Yudi Amboro https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/107 Wed, 22 Jan 2025 00:00:00 +0000 Ethical Considerations in Political Use of AI: Case Study of 2024 Indonesian Presidential Election Campaign https://proceeding.ikj.ac.id/index.php/UXA/article/view/108 <p>This research explores the ethical implications of integrating artificial intelligence (AI) within the 2024 Indonesian presidential election campaign, focusing on its deployment in visual and interactive political campaigns. By utilizing Donna Haraway’s cyborg perspective, the study provides a broader view of AI’s role in visual political campaigns. This approach highlights how AI blurs the lines between human and machine, influencing voter engagement and political narratives. The findings indicate that the ethicality of AI use in politics is context-dependent; AI can be seen as either an ethical innovation or an ethical concern depending on specific circumstances. This duality underscores the complexity of embedding AI in democratic processes and emphasizes the need for situational sensitive ethical assessments. In navigating the rapidly evolving technological landscape, the study calls attention to the importance of establishing ethical frameworks that can adapt to AI’s transformative impact on political engagement and public trust.</p> Fathimah Azzahrah Copyright (c) 2024 Fathimah Azzahrah https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/108 Wed, 22 Jan 2025 00:00:00 +0000 Artificial Intelligence: The Convenience that Kills Meaning in Work of Art https://proceeding.ikj.ac.id/index.php/UXA/article/view/109 <p>The presence of artificial intelligence (AI) has had a significant impact on convenience, especially in the aspect of creativity. But now anyone can create works with the ease available, even often just for the sake of profit so that the process of meaning is no longer present in the work. This research starts with the following two questions, “Is meaning no longer important in creating art? And what do artists think about creating with the help of AI?”. The analysis used in this study is a qualitative descriptive analysis, to describe, summarize the data and analyze the literature collected. The findings of this study show that there are many artists who are serious about AI, who not only use AI as a tool in their creative process, but also use AI as a research project, thus inspiring other artists, which is good for the progress of the art world itself. This is clearly different from people who only use AI to create art for profit. This research emphasizes the need for classification so that we can see the intersection between AI artists who seriously explore in the context of working with AI and people who work with AI for profit.</p> Nauval Fahreza Copyright (c) 2024 Nauval Fahreza https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/109 Wed, 22 Jan 2025 00:00:00 +0000 AI and Participatory Videography: Navigating New Possibilities in Community Empowerment and Agency https://proceeding.ikj.ac.id/index.php/UXA/article/view/110 <p>Participatory videography (PV) has become an essential tool in social development, enabling marginalized communities to create and share their narratives, thereby fostering agency and challenging traditional power structures. The integration of artificial intelligence (AI) into PV practices presents new opportunities for enhancing creativity, efficiency, and accessibility. However, this integration introduces ethical considerations that must be carefully addressed. This paper examines these ethical implications through a case study of a participatory videography project in Kampung Ngampon, Solo, Indonesia. Drawing on desk research and interviews with practitioners from Indonesian NGO, Kota Kita, it explores how AI can potentially redefine concepts of participation, agency, and empowerment in PV, while examining their risks, and proposes strategies for ensuring responsible and empowering practices.</p> Paulista Surjadi Copyright (c) 2024 Paulista Surjadi https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/110 Wed, 22 Jan 2025 00:00:00 +0000 AI, Aesthetics and Profit in Commercialization of Arts: Revisiting Adorno’s Paradox https://proceeding.ikj.ac.id/index.php/UXA/article/view/111 <p>Nowadays, the usage of artificial intelligence (AI) in art works is massive. It has become a pro-contra in society because not everyone enjoys the AI usage in artworks. However, the needs to get valued, recognition, and even profit for either artists or public who utilize artworks for commercial things. This study aims to describe how the Adorno’s paradox becomes the challenge for artists to balance the profit and art aesthetic value. This study uses qualitative method with the literature review and NVivo tool to interpret the interview with 3 informants from non-artists background but are the artwork enthusiasts. The novelty of the research is the informants used, the tool and the idea used to combine art and business mindsets simultaneously. The results based on the new framework proposed in this study is how the government’s roles in issuing policy to balance freedom for artists, profitable artworks and original meaning and value of the artworks. This research is urgently required to know, maintain and sustain the value of the artworks meanwhile giving more access to profit and people to enjoy the arts</p> Evi Thelia Sari Copyright (c) 2024 Evi Thelia Sari https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/111 Wed, 22 Jan 2025 00:00:00 +0000 The Role and Challenges of Artificial Intelligence in Digital Illustration Work at DB 2.4 Studio Surakarta https://proceeding.ikj.ac.id/index.php/UXA/article/view/112 <p>Artificial Intelligence (AI) comes as a new form of technological development, which offers to help digital- based human work. In the field of digital illustration, the presence of AI is strongly suspected to have provided some significant changes in the creative work process. The presence of AI seems to be a new partner in collaboration. But on the other hand, the presence of AI also provides various challenges for illustrators in the existence of their work. This research examines: (1) how do illustrators at DB 2.4 Studio utilize AI in their creative work process?; (2) what are the challenges that arise from the presence of AI in digital illustration work? Using qualitative methods with case studies. The research aims to analyse how AI plays a role in the world of digital illustration for illustrators, as well as the challenges that arise due to the presence of AI for the digital illustrator profession. AI plays an important role in helping the illustrator's work process at DB 2.4 Studio, namely as a spark of ideas and helping communicate the brief between the client and illustrator more effectively and efficiently. In order not to be displaced by AI, illustrators must have a good social network, utilize various digital platforms, develop creativity and unique, good communication with clients, and solve problems.</p> Yoga Adhi Agista, Taufik Murtono Copyright (c) 2024 Yoga Adhi Agista, Taufik Murtono https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/112 Wed, 22 Jan 2025 00:00:00 +0000 The Art of Collaboration: Filmmakers and AI in Innovation https://proceeding.ikj.ac.id/index.php/UXA/article/view/113 <p>This research explores the impact of artificial intelligence (AI) on the film industry, particularly in Hollywood, where AI enhances scriptwriting, storyboard creation, music composition, special effects, and set design. Using a qualitative approach and semiotic theory, the study analyzes films utilizing AI in production. While AI can reduce manpower, lower costs, and improve efficiency, it also poses challenges, including risks of plagiarism and potential misuse leading to criminal activities</p> Rina Yanti Harahap Copyright (c) 2024 Rina Yanti Harahap https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/113 Wed, 22 Jan 2025 00:00:00 +0000 The Future Role of Architects in The Age of Artificial Intelligence https://proceeding.ikj.ac.id/index.php/UXA/article/view/114 <p>Our built environment is under constant pressure as a result of the increasing complexity of our world. Translating society's ever changing needs into concrete, efficient, and sustainable solutions is a daunting task for architects. Important problems like the housing crisis, fast urbanization, population density, and climate crisis demand a new architecture that is willing to take on the challenge. In order to meet these challenges, the industry today needs to innovate, adapt, and change. The next development in an architect's toolkit is artificial intelligence (AI), which when combined with data is assisting architects in shifting to a more outcome-based style of working to produce better outcomes. AI-powered tools can process, analyze, and make sense of the massive amounts of data generated during the design, construction, and operation of a building. While AI certainly makes the design process more efficient, it will not be able to replace the architect’s creative mindset and ability to deliver unique designs that respond to specific clients needs, environmental demands, and social and cultural contexts. Much of what architects do involves creative analytical thinking, original perspectives, problem-solving abilities and soft skills that rely on human decisions and cannot yet be accurately replicated by technology. It's about working with each other’s strengths: computers and software can automate tedious and repetitive day-to-day tasks, freeing up more time for architects to focus on the creative and personal sides of architecture. Their expertise and minds remain irreplaceable but can now be complemented with data and new technology.</p> Aryani Widyakusuma Copyright (c) 2025 Aryani Widyakusuma https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/114 Wed, 22 Jan 2025 00:00:00 +0000 Confrontation of Artificial Intelligence Construction in The Traditional Ceremony Tutup Taun Ngemban Taun in Cireundeu Traditional Village: A Comparative Study of Cultural Discourse https://proceeding.ikj.ac.id/index.php/UXA/article/view/115 <p>This study aims to discuss the confrontation of artificial intelligence (AI) construction against the traditional ceremony Tutup Taun Ngemban Taun in Cireundeu Traditional Village, using a comparative approach in cultural discourse. This study uses a qualitative method with comparative analysis, based on cultural discourse theory and digital hermeneutics. Data collection was carried out through literature studies, empirical data, and field observations. The results of this study discuss the dynamics of artificial intelligence, an empirical review of traditional ceremonies in Cireundeu, and the confrontation between AI and local traditions. The conclusion of the study shows that there is a gap between technological modernity and the sustainability of tradition, with potential positive and negative impacts on local cultural framing.</p> Muhammad Naufal Ashshiddieqi, Muhammad Abdurrasyid Ridlo Copyright (c) 2024 Muhammad Naufal Ashshiddieqi, Muhammad Abdurrasyid Ridlo https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/115 Wed, 22 Jan 2025 00:00:00 +0000 The Use of Artificial Intelligence in Dance Artworks in the Digital Era https://proceeding.ikj.ac.id/index.php/UXA/article/view/116 <p>Artificial intelligence (AI) has become one of the fastest-growing technologies and has transformed many sectors, including the arts. In dance, AI plays a vital role in creating innovative choreography, facilitating the creative process, and presenting dynamic interactions between humans and technology. This journal aims to explore how artificial intelligence is used in dance artworks in the digital era, with a particular focus on Indonesia. Based on a qualitative approach, this study examines the latest technologies used in dance movement analysis today, how artificial intelligence is used in the creative process of dance, the role of AI as a creative collaborator, the challenges faced by artists in integrating AI, and the response of the arts community to this technology. This study also explores the gap in research related to AI in dance in Indonesia, which offers insights into the potential and future of AI in the arts. The results show that although AI provides great opportunities for dance, its adoption still faces technical and aesthetic challenges.</p> Denta Mandra Pradipta Budiastomo Copyright (c) 2024 Denta Mandra Pradipta Budiastomo https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/116 Wed, 22 Jan 2025 00:00:00 +0000 The Use of Artificial Intelligence Technology in Designing Wayang Beber Motifs https://proceeding.ikj.ac.id/index.php/UXA/article/view/117 <p><em>Wayang beber</em> is the art of puppetry in the form of sheets. <em>Wayang beber</em> has a high value because of its uniqueness and contains moral teachings. Designing <em>wayang beber</em> motifs is an interesting and potential innovation to preserve and develop traditional Indonesian art. The use of Artificial Intelligence (AI) technology in the fashion industry is used to increase productivity. The methods used in this research are qualitative methods and fashion design research methods. This research examines two objectives, namely 1) creating innovative and interesting motif design variations; 2) reducing time and effort in motif design. The stages used in the creation of motifs are brainstorming, making motifs, and applying motifs to fabrics and analysis. The utilization of AI in designing motif designs opens the opportunity to maintain traditional art while encouraging creativity and innovation. It facilitates the creation of unique and culturally appropriate artworks, and enables collaboration between traditional elements and modern technology. This research shows that AI helps increase the effectiveness of the brainstorming process without compromising the values of creativity and originality.</p> Puji Rahayu, Sunarmi Copyright (c) 2024 Puji Rahayu, Sunarmi https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/117 Wed, 22 Jan 2025 00:00:00 +0000 Leveraging Artificial Intelligence for Smart City Development: Social and Governance Impacts in Jakarta https://proceeding.ikj.ac.id/index.php/UXA/article/view/118 <p>The interaction between people and technology is inseparable and use to continuous repetitive daily action. The term of artificial intelligence generally development of technology in conduct daily activity can be easier. This study reveals the extent to which the use of artificial intelligence can affect social life in the people of the Special Region of Jakarta in benchmarking of smart cities too. Data sources are obtained from social media, electronics, Youtube, regulations and others that are considered legitimate in data collection and relevant to be studied. The findings reveal that artificial intelligence integration is most successful when ethical frameworks and transparent data practices are prioritized. Collaboration between artificial intelligence developers and stakeholders is crucial in addressing biases and enhancing the trustworthiness of artificial intelligence systems. The study provides actionable recommendations for improving artificial intelligence adoption while safeguarding ethical standards. A holistic and inclusive approach is needed, including increasing digital literacy, establishing clear regulations regarding the use of data, and closer collaboration between governments, technology developers, and the public. In this way, the use of artificial intelligence in Special Region of Jakarta can run more fairly, transparently, and benefit all level society.</p> Ardy Firman Syah, Muhammad Sultan Aminudin, Nadia Salsabila, Dani Ihwan Rizqi Copyright (c) 2024 Ardy Firman Syah, Muhammad Sultan Aminudin, Nadia Salsabila, Dani Ihwan Rizqi https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/118 Wed, 22 Jan 2025 00:00:00 +0000 The Impact of Artificial Intelligence on Emotional Expression in Art https://proceeding.ikj.ac.id/index.php/UXA/article/view/119 <p>Artificial Intelligence (AI) has permeated various aspects of human life, including art. This research aims to explore how AI affects emotional expression in art, both in terms of creation and analysis of artworks. Using a literature review method, this study examines existing literature to understand the extent to which AI can imitate or replace human emotional expression in art. The results show that while AI can create technically and visually appealing artworks, authentic emotional depth remains an area of knowledge rather than experience. Additionally, AI has the potential to analyse and reveal emotional patterns in human artworks, which can open up new perspectives in art studies. However, the issue of authenticity and the genuineness of emotions in AI-generated artworks remains a matter of debate</p> Tri Aru Wiratno Copyright (c) 2024 Tri Aru Wiratno https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/119 Wed, 22 Jan 2025 00:00:00 +0000 STAIR and Phenomenological Approach into the Role of AI in the Deconstruction of Art Values https://proceeding.ikj.ac.id/index.php/UXA/article/view/120 <p>Embedded within the art are a process, commodity, sentimental, and historical values that set one art apart. On the other hand, AI art enables artists and non-artists to quickly create artwork without requiring any technical skills or tools beyond the image generator; this diminishes many of the traditional values in art. Through literature study, interviews with graphic designers and artists who use AI and those who don’t use AI and the ‘world-making’ and ‘world viewing’ approach in the Science, Technology, and Art in International Relations (STAIR) framework as well as phenomenology analysis, this study examines one critical question: (1) does AI art change the values of artwork? Our findings revealed that those who studied art saw using AI as an underhand and that the art community would ostracize those who used AI. On the other hand, those without an art background have no qualms about using AI and see it as an effective tool to speed up their work. Differing viewpoints of the world-making process in to use and not to use AI suggest AI puts artworks at risk of losing their value from an artistic and process-oriented production and turns it into a business model that focuses on conserving time and cost.AI Art</p> Tane Andrea Hadiyantono, Emira Anjani Copyright (c) 2024 Tane Andrea Hadiyantono, Emira Anjani https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/120 Wed, 22 Jan 2025 00:00:00 +0000 Effective Assessment System for Student Assignments in AI Research and Handwriting Work https://proceeding.ikj.ac.id/index.php/UXA/article/view/121 <p>The use of AI in information tracking has been a determinant of learning success in college. AI makes it easy for students to access extensive and in-depth information quickly. Students also have the opportunity to explore different perspectives to discover the core of the subject they are studying. Through the use of the method of systematic literature review (SLR), it was found that AI is no longer just a tool but a research partner. Therefore, accurate follow-up is required for lecturers to evaluate the results of the students who make AI their team of work. One way of evaluation is to rewrite their findings on paper with handwriting. In conclusion, lecturers can position students’ work into four groups, namely: (a) Exemplary, (b) Proficient, (c) Developing, and (d) Needs Improvement. This grouping will make it easier for the lecturer to follow up on learning. In the future, colleges need clear regulations on how to use AI in learning.</p> Yofita Sandra, Anggun Anugrah, Eliya Pebriyeni Copyright (c) 2024 15 UXAB IKJ - 2024 prosiding - Yofita https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/121 Wed, 22 Jan 2025 00:00:00 +0000 The Role and Controversy of Artificial Intelligence Technology in Packaging Design and Illustration https://proceeding.ikj.ac.id/index.php/UXA/article/view/122 <p>In the current digital era, Artificial Intelligence (AI) has played an increasingly influential role in the realm of design, be it packaging design or illustration. These developments bring new opportunities and challenges for designers. In its application, AI can speed up the production process and create diverse designs, however, there are growing concerns regarding the copyright of works produced with the help of AI. This controversy can also be seen in movements on social media, such as the hash tag "#tolakgambarAI" which became a trending topic in Indonesia, where designers and illustrators expressed their concerns. This study explores the various views and debates surrounding the use of AI in design, using critical discourse analysis presented by Norman Fairclough. This method involves three steps, namely, text analysis to see the use of language in AI discourse, analysis of the text production and consumption process in a social context, and how this discourse has an impact on society. The results show that although the use of AI can increase productivity, it also brings problems regarding the loss of human roles as well as legal challenges in copyright. Thus, a balanced approach is needed to ensure that this technological innovation can support the sustainability of creativity and design practice in the future.</p> Dzulfiqar Fickri Rosyid, Tiara Khodijah, Viar Dwi Kartika Copyright (c) 2024 Dzulfiqar Fickri Rosyid, Tiara Khodijah, Viar Dwi Kartika https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/122 Wed, 22 Jan 2025 00:00:00 +0000 Exploring the Boundaries of Creativity in the Digital Age by Understanding the Impact and Implications of AI Work in Photography Competitions https://proceeding.ikj.ac.id/index.php/UXA/article/view/123 <p>The digital era has significantly impacted photography, especially in competitions, with AI-generated works sparking debates on creativity and ethics. This study investigates two key incidents: the controversy over an Indonesian photograph's AI accusation in a European competition, and the revocation of a competition winner's title upon discovering AI use. Using Edmund Feldman's analysis, the research explores these cases through description, formal analysis, interpretation, and evaluation. The description outlines the incidents' details, while formal analysis examines the visual and technical distinctions between AI-generated and human-made works. Interpretation reveals the implications of AI on creativity, and evaluation addresses the ethical concerns and how AI challenges traditional creativity definitions. The study also aims to investigate the impact of AI on artistic integrity and its implications for future photography contests, while identifying ways to distinguish AI-generated works from original photography as a guide for judging in competitions. This study offers insights for photographers, judges, and artists on navigating AI's influence and redefining creativity in the digital era.</p> Ine Rachmawati, Suhadi Parman, Yuni Awalaturrohmah Solihah Copyright (c) 2024 Ine Rachmawati, Suhadi Parman, Yuni Awalaturrohmah Solihah https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/123 Wed, 22 Jan 2025 00:00:00 +0000 AI Text Prompts in the Deconstruction of New Skills and Professions in the Creative World https://proceeding.ikj.ac.id/index.php/UXA/article/view/124 <p>The integration of AI into Visual Communication Design (DKV) has revolutionized the creative design profession.&nbsp; This research aims to identify emerging new skills as a result of using AI prompts, analyse how these skills shape new professions in the industry, and assess the relevance of Visual Communication Design education curricula in the context of AI development. A qualitative approach was employed in this study, including literature reviews, interviews with industry practitioners, and content analysis of various AI platforms used in creative processes.&nbsp; This study reveals that the use of AI text prompts has given rise to various new skills, including the ability to formulate creative and effective prompts. The study also demonstrates that AI text prompts have been a catalyst for the emergence of new professions and skills relevant to the AI era. Consequently, there is a gap between the industry’s need for DKV graduates with AI skills and the existing design education curricula. To bridge this gap, universities need to update their curricula and integrate AI learning into their programs, as the ability to adapt to new technologies and develop relevant skills will be key to the success of future designers.</p> Saut Irianto Manik Copyright (c) 2024 Saut Irianto Manik https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/124 Wed, 22 Jan 2025 00:00:00 +0000 Exploring the Uncanny: Ethical Case Studies in Artificial Bodies within Robotic Art and Performance https://proceeding.ikj.ac.id/index.php/UXA/article/view/125 <p>This paper examines the ethical implications of artificial limbs within the robotic art and performance framework, utilizing Kantian and Virtue ethics as analytical lenses. It begins by juxtaposing the concept of ‘The Uncanny’ with Post-humanism theory to discuss and compare three seminal works —<em>Requiem</em> (Roca, 1999),<em> Inferno</em> (Demers &amp; Vorn, 2015), and <em>Uncanny Valley</em> (Keegi &amp; Melle, 2023). These three study cases intersect technology and artistry, considering the body modification issue and the uncanny feeling that arises from altering or modifying the representation of the human body during performance. Therefore, ethical consideration naturally emerges to illuminate the responsibilities of artists and technologists in shaping the experiences of both the audience and participants. Thus, this discussion can contribute to the broader discourse on the ethical use of artificial elements in contemporary art.</p> Annisa Putri Cinderakasih Copyright (c) 2024 Annisa Putri Cinderakasih https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/125 Wed, 22 Jan 2025 00:00:00 +0000 CRUCIAL DYSTOPIAN IMAGERY FROM MINORITY REPORT (2002) AND I, ROBOT (2004) https://proceeding.ikj.ac.id/index.php/UXA/article/view/126 <p>We can now easily encounter AI or artifcial intelligence in our daily lives. Rather than being fun to talk about, AI is actually a form of warning about many potential negative consequences. In the flm Minority Report (2002), AI predicts and stops crimes before they occur (precognition). The flm explores the ethical-moral implications of a system that predicts and prevents all forms of crime, and raises important questions about the future of AI and its impact on society. Artifcial intelligence in the form of robots becomes smarter in I, Robot (2004). In this flm, AI develops in a revolutionary way, has body anatomy and emotions similar to humans, can predict the future in many cases, and is able to make decisions independently. This article examines how AI in the future provides a <br>dystopian image in two flms; Minority Report and I, Robot also discuss <br>the panopticon as a controlling mechanism that shapes character and <br>human behavior. This aims to examine the tactics and regulations of <br>a government system in the form of a panopticon that uses power to <br>control and build subjectivity.</p> Heri Purwoko Copyright (c) 2025 administrator administrator https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/126 Wed, 22 Jan 2025 00:00:00 +0000 Between Autonomy and Agency: Art and Artificial Intelligence https://proceeding.ikj.ac.id/index.php/UXA/article/view/101 <p>Beginning with a historical and cultural contextualization of artificial intelligence, this talk will show that the creative capacities of AI are inextricably connected to the ways in which these technologies often disable and complicate effective human agency. The growing anxiety and fears about autonomous technologies and artificial intelligence not surprisingly centre on how ‘humans are not in control anymore’. The consequent emergence of regulatory regimes and legal safeguards that seek to contain and control the workings and effects of AI have ironically sought to reverse the historical trajectory of such technologies; namely, to return the human into the ‘automation loop’. Drawing on a range of artworks it will be shown that such artistic explorations of AI show us the limits of AI and ways of reimagining and acting to ethically restitute agency back to humans.</p> Gunalan Nadarajan Copyright (c) 2024 Gunalan Nadarajan https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/101 Fri, 20 Dec 2024 00:00:00 +0000 Living in an Era of AI as a Traditional Musician https://proceeding.ikj.ac.id/index.php/UXA/article/view/102 <p>What would living in an age of AI mean for musicians who play traditional music? Looking back at moments in history when transitions from analog to digital and from live concerts to recorded music occurred and how they largely affected musicians, Dr. Joo shares how AI is (would be) affecting music-making, listening, and sharing processes from the perspective of a classically-trained contemporary musician.</p> Jeonghyo Joo Copyright (c) 2024 SettingsJeonghyo Joo https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/102 Wed, 22 Jan 2025 00:00:00 +0000 Augmenting Human Creativity The Synergy of Artificial Intelligence and Artistic Expression in The 21st Century https://proceeding.ikj.ac.id/index.php/UXA/article/view/103 <p>The Arts of Artificial Intelligence</p> <p>AI is technology that allows machines to learn from data and make automated decisions.</p> <p>In the field of arts, AI is not a replacement for humans but a tool that expands our creative capabilitites</p> Prof. Richardus Eko Indrajit Copyright (c) 2024 Richardus Eko Indrajit https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/103 Wed, 22 Jan 2025 00:00:00 +0000 On The Relation Between Art and Artificial Intelligence https://proceeding.ikj.ac.id/index.php/UXA/article/view/104 <p>-</p> Aone van Engelenhoven Copyright (c) 2024 Aone van Engelenhoven https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/104 Wed, 22 Jan 2025 00:00:00 +0000 AI Possible Tools for Scenographic Design https://proceeding.ikj.ac.id/index.php/UXA/article/view/105 <p>When we looked for works on Artificial Intelligence in the performing arts, we realized that the studies focused on language (with plays written with the assistance of ChatGPT) or on performers (and their avatars). The aim of our contribution is to examine the use of generative artificial intelligence in the design of scenography. While, at first sight, the tool may appear to be an object of laziness, it can also become a means of research in which time and the organization of work are modified. It becomes a means of rapid and flawless research into iconographic and dramaturgical sources, for example. We will be looking at the following topics: 2D image creation with Midjourney, Craiyon - DALL-E - Bing Image Creator - Text to Image - Runway AI Tools - ClipDrop - Adobe Firefly - Leonardo.Ai - does it make it possible to create a 3D set? Won’t the increased productivity of a set designer soon redefine the successive stages (preparatory sketch, volume model, production of the 3D set) of this craft? What are the limits of this method of assistance with AI (for the technical and safety aspects) for such set designs today?</p> Romain FOHR Copyright (c) 2024 SettingsRomain FOHR https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/105 Wed, 22 Jan 2025 00:00:00 +0000 Multimodal Generative AI and The Metamedium Condition https://proceeding.ikj.ac.id/index.php/UXA/article/view/106 <p>Since the decline of medium-specific approaches characteristic of early 20th-century modernism, various art theorists have introduced critical frameworks to address the fluidity of contemporary artistic practices. This article explores the implications of multimodal generative AI as a metamedium in contemporary art, building on the concepts of the post-medium condition and the postconceptual condition. As traditional notions of medium specificity dissolve, AI introduces a new paradigm where all artistic mediums converge into a single metamedium—data. This metamedium is inherently transmedial, assemblage-like, and deeply embedded in the social knowledge reflected in AI training datasets. By enabling transformations across text, image, sound, and other modalities, AI fosters a condition of metamediality, which challenges established boundaries of art forms. The article examines how this metamedium condition redefines creativity, positioning it as a collaborative process between human and non-human agents. Ultimately, it argues that the contemporary artistic landscape is now marked by a fluid interplay of mediums and temporalities, reshaping the very act of creation as a communal and boundless phenomenon.</p> Martin Suryajaya Copyright (c) 2024 Martin Suryajaya https://creativecommons.org/licenses/by-nc/4.0 https://proceeding.ikj.ac.id/index.php/UXA/article/view/106 Wed, 22 Jan 2025 00:00:00 +0000